In the last ten or fourteen years there has been a debate among the so called ludologists and narratologists in Computer Games Studies as to what is the best methodological approach for the academic study of electronic games. The aim of this paper is to propose a way out of the dilemma, suggesting that both ludology and narratology can be helpful methodologically. However, there is need for a wider theoretical perspective, that of semiotics, in which both approaches can be operative. The semiotic perspective proposed allows research in the field to focus on the similarities between games and traditional narrative forms (since they share narrativity to a greater or lesser extent) as well as on their difference (they have different degrees of...
This paper tries to characterize relation between narrative of novels and computer games. In its fir...
This paper claims that the spirited debates about game narratives in the game industry and academia...
One of the most rewarding, and challenging aspects of analysing and understanding digital games is t...
Video games have become important objects of study for different academic disciplines. From the birt...
This essay provides an overview of the different types of study that can be conducted when consideri...
Nowadays game studies are in the foreground of cultural and communication debates. Even if video gam...
This paper intends to give an overview on the conception and design of video games, based on a narra...
[Abstract] The debate on the most heuristic methodology for an academic study of competitive practic...
The current surge of game studies literature demands a scrutinizing look at the solidifying position...
On the theory of narrative computer game Bc. Jan Olšan Diplomová práce Univerzita karlova v praze, F...
Technological innovations in simulation practice have increased the speed at which theories underpin...
Thematic Special Number of E/C : Rivista dell’Associazione Italiana di Studi Semiotici. [http://www....
Starting with the debate between ludologists and narratologists this essay tries to show that there ...
Thematic Special Number of E/C : Rivista dell\u2019Associazione Italiana di Studi Semiotici. [http:/...
This paper tries to characterize relation between narrative of novels and computer games. In its fir...
This paper tries to characterize relation between narrative of novels and computer games. In its fir...
This paper claims that the spirited debates about game narratives in the game industry and academia...
One of the most rewarding, and challenging aspects of analysing and understanding digital games is t...
Video games have become important objects of study for different academic disciplines. From the birt...
This essay provides an overview of the different types of study that can be conducted when consideri...
Nowadays game studies are in the foreground of cultural and communication debates. Even if video gam...
This paper intends to give an overview on the conception and design of video games, based on a narra...
[Abstract] The debate on the most heuristic methodology for an academic study of competitive practic...
The current surge of game studies literature demands a scrutinizing look at the solidifying position...
On the theory of narrative computer game Bc. Jan Olšan Diplomová práce Univerzita karlova v praze, F...
Technological innovations in simulation practice have increased the speed at which theories underpin...
Thematic Special Number of E/C : Rivista dell’Associazione Italiana di Studi Semiotici. [http://www....
Starting with the debate between ludologists and narratologists this essay tries to show that there ...
Thematic Special Number of E/C : Rivista dell\u2019Associazione Italiana di Studi Semiotici. [http:/...
This paper tries to characterize relation between narrative of novels and computer games. In its fir...
This paper tries to characterize relation between narrative of novels and computer games. In its fir...
This paper claims that the spirited debates about game narratives in the game industry and academia...
One of the most rewarding, and challenging aspects of analysing and understanding digital games is t...